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Warhost Emperor's Children
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Rites of War

Emperor's Children Legiones Hereticus Emperor's Children

Lords of Profligacy tactica

"The Controlling Player may choose that a Unit becomes Stupefied when it is the target of a Shooting Attack." After a Shooting Attack that targets a Unit entirely composed of Models with this Special Rule is resolved, that Unit's Controlling Player can choose for the targeted Unit to become Stupefied.

Stupefied tactica

When a Unit becomes Stupefied, all Tactical Statuses affecting it are removed. In addition, while a Unit is Stupefied: - Models in that Unit have the Feel No Pain (6+) Special Rule. - The Strength Characteristic of Models in that Unit is modified by +1. - Models in that Unit cannot gain Tactical Statuses. - The Controlling Player of a Unit that is Stupefied may not declare any Reactions for that Unit and must make all Shooting Attacks declared for that Unit as Snap Shots. - In the Effects Sub-Phase of the Controlling Player's End Phase, the Controlling Player must make a Cool Check for each Unit from their Army that is Stupefied. If the Check is passed, that Unit is no longer Stupefied.

The Broken Mirror gambit

When this Gambit is selected, the Controlling Player doubles any bonus for Outside Support and also gains a bonus when Stupefied.

If this Gambit is selected, then the Model gains double the normal modifier for Outside Support during the Focus Step. If the Unit this Model is part of is Stupefied, add an additional modifier of +1.

Twisted Desire reaction

This Reaction allows the Reacting Unit to become Stupefied when it is Charged.

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